Mushroom Mod: Changelog
The following specify the changes made from the previous version of Mushroom Mod.
Version 1.1 to 1.2
Additions
Added configuration system.
Added camera utilities.
Added map change detection.
Added black hole generator pickup.
Added command execution delays.
Added precache control.
Added automated turret for attachment vehicles.
System
Fixed sentry move-to placement.
Fixed map configuration feature value superimposition.
Removed admin password requirement for logins.
Changed laser sentry detection to constant.
Added sequence-based attacks for Rocketsquid.
Fixed viewcone calculations for monsters.
Removed global radius damage dependencies.
Removed CBase derived class dependencies.
Removed polar tracer from laser sentry.
Version 1.2 to 1.2.2b
System
Fixed data wipe on server transition
Fixed map configuration read on map change
Limited snark spawns
Tweaked necromancer particle system
Version 1.2.2b to 1.2.3
System
Fixed necromancer particles
Fixed wrong precache on robohacker copy
Fixed mad scientist wipe on map change
Version 1.2.2b to 1.2.4
System
Added in-game configuration to admin utilities.
System
Fixed move bullet sentry type
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